Quake Mission Pack No. 2
Dissolution of Eternity
Capture the Flag
Capture the Flag (CTF) offers an exciting variation on team play. It gives meaning to base defense along with offensive positioning and strikes.
The basic premise is: attack the enemy base, grab their flag, and take it back to your base.
Mission Pack No. 2 offers three variations to CTF: normal, one flag, and three team. This document gives a general overview to each type of play.
PLEASE NOTE: It is possible to select multiplayer combinations in the Mission Pack No. 2 front-end, such as Co-operative Tag, that cannot be played. Although an interesting "unsupported feature," it can be confusing to be in Tag mode with Co-operative play options and monsters. If you find yourself in a CTF game with monsters, you should restart the level with teamplay set to "no teamplay."
CTF: Normal
CTF: One Flag
Both the Red and the Blue teams will start in their base camps. Neither team will have a flag at their camp. The flag starts out in a designated "one flag" start spot on the map. Both teams must then try and reach the flag before their opponents. Once they gain control of the flag, the object is not to return to your own camp, but to the OTHER team's base camp.
Scoring: All of the regular rules for CTF would apply. The points awarded for the flag capture, killing opposing team members, dispatching threats to your flag carrier, and the rest would apply.
CTF: Three Team
There will be three teams at spawn time: the two normal Red and Blue teams, as well as a third Grey team. The Blue and Red teams initially spawn at their normal base sites; the members of the Grey team will spawn in random deathmatch start locations.
Scoring: The rules for teams Red and Blue stay exactly the same. Grey team members can pick up either color flag and must run it to the other color’s base camp to score. The rest of the scoring rules still apply to the Grey team, but the points are halved to compensate for the ability to grab either flag. The other scoring works the same.
The Grappling Hook
In CTF games, toggling the "1" key will switch your axe to an enhanced grappling hook created especially for Quake Mission Pack No. 2. The grappling hook is an integral part of Capture the Flag and, when used strategically, can be a powerful aid. To use the hook, fire as you would any other weapon but hold the fire key down. The hook will launch and attach itself to a wall or another object. When you hold down the fire key, the grappling hook will pull you along.
One more thing…
Thanks to Dave "Zoid" Kirish for writing the CTF enhancements for us. Many sections of this document were taken from his CTF page at http://www.threewave.com.